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Scripts for building and testing Unreal Engine plugins, projects and custom engines. Include it as a submodule in your Git repository.
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This is a starting point for doing continuous testing of Unreal Engine games. We use it at Redpoint Games for testing our Matchmaking plugin, but we're open sourcing the base so you can use it for your own games as well.
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A set of additional interfaces for accessing lobbies, avatars and other features of Online Subsystems in Unreal Engine.
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A C# framework for building ASP.NET Core applications on Google Cloud.
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Wiki guide for contributing merge requests to Redpoint Games GitLab projects.
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Builds libimobiledevice, it's tools and ideviceinstaller.
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A fork of the Kubernetes Autoscaler that fixes the Google Cloud support to work with a mixed-node cluster.
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Example projects for all of the Redpoint Games Unreal Engine plugins. We've now got a single repository that contains all of the example projects.
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A Momentary Meeting is about exploring an ever-changing world, and the fleeting interactions you have with other people along the way. For Global Game Jam 2021.
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This repository contains all the data (like rooms, prompts, etc.) for A Momentary Meeting. That way, we can hot reload the database into production without doing a full 10 minute deploy :)
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Modified version of React.NET with support for React v18.
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This repository contains the documentation for all Redpoint Games products, and is served on docs.redpoint.games.
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Package Unreal Engine into a single file, then project it into the Windows filesystem for faster & smaller Unreal Engine installations.
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Experimental on-demand block fetching with Dokan. It's designed so that you mount VHDs from the Dokan path, and it will fetch and cache remote 128kb blocks as the VHD is used.
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Updated version of native binaries for libgit2sharp with SSH support.
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libgit2 with fixes that make it compile with SSH supported embedded.
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A set of public container images that make the LTSC2022 images work on Windows 11 RKE2 nodes. This registry does not contain any of the foreign image layers; it simply attaches alternate metadata to the layers.
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