Commit dfc41f92 authored by Max Kearney's avatar Max Kearney
Browse files

meeting time adjustment

parent a510d2e8
......@@ -9,7 +9,7 @@ namespace MomentaryMeeting.Game.Interactions
{
// Meetings can never be any longer than this; players will be torn
// apart after this
private const int _maxMeetingLengthSeconds = 90;
private const int _maxMeetingLengthSeconds = 60;
// If players spend more than this amount of time not in the same
// location, their meeting will end
private const int _driftApartTimeout = 30;
......
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