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This is a starting point for doing continuous testing of Unreal Engine games. We use it at Redpoint Games for testing our Matchmaking plugin, but we're open sourcing the base so you can use it for your own games as well.
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A C# framework for building ASP.NET Core applications on Google Cloud.
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Builds libimobiledevice, it's tools and ideviceinstaller.
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A fork of the Kubernetes Autoscaler that fixes the Google Cloud support to work with a mixed-node cluster.
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A tool for building and testing Unreal Engine plugins, projects and custom engines. Supersedes the Unreal Engine Scripts.
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